principles of ui/ux design coursera week 4 quiz answers

Knowledge check: Enhancing your design

1. Which of these are design elements? Select all that apply.

  • Lines
  • Width
  • Negative space
  • Depth

2. ”Overlapping” refers to the overall arrangement of elements in your design.

  • True
  • False

3. Mood boards are graphic panels that combine different sensory sources to create a dynamic environment that acts as a guide for creative decisions.

  • True
  • False

4. Select all the different types of Mood boards.

  • Empirical
  • Physical
  • Digital

5. What icon in Figma represents the main component?

  • Four solid diamonds
  • Four outlined diamonds

Knowledge check: Design Systems

6. ____________________ are constantly changing collections of reusable components, principles and guidelines.

  • Brand style guide
  • Design systems
  • Components

7. Does a design system consist of objectives and shared values?

  • No
  • Yes

8. Material design is the visible elements of a brand, such as color, design and logo, that identify and distinguish the brand in the minds of consumers. It’s referred to as brand identity.

  • True
  • False

9. _______________ are the building instructions that allow you to use components logically and consistently across all products.

  • Patterns
  • Design systems
  • Components

10. Design principles lay a better foundation and guide a team through the creation and ongoing implementation of a design system.

  • False
  • True

Module quiz: Design and test

11. A brand style guide specifies every aspect of the look and feel of the brand.

  • True
  • False

12. What is not included in a brand style guide?

  • Pictures and images
  • A design system
  • Color palette
  • Typefaces

13. Can you use “fill” to insert an image in Figma?

  • Yes
  • No

14. A story board is a space where designers can freely explore their ideas without judgment at the start of a project. When a board is finished, it serves as a resource for the team throughout the project.

  • True
  • False

15. Micro-animations begin with a trigger and progress to a set of instructions represented visually through animations. The visual output of the micro-interaction is animation.

  • True
  • False

16. What are the benefits of incorporating micro-interactions into a product? Select all that apply.

  • Provide feedback on the outcome of an action.
  • Avoiding user errors.
  • Complete a small task.
  • Increase the feeling of direct manipulation.
  • Assist users in seeing the outcome of their actions.

17. Micro-animations are very useful for rewarding the user after completing an action, such as submitting a form.

  • True
  • False

18. According to research, common patterns for the eye to follow are __________? Select all that apply.

  • B
  • Z
  • F
  • E

19. There are abstract elements in a design system.

  • True
  • False

20. Can you share your prototype in Figma with your team members and stakeholders?

  • Yes
  • No

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