ar games using vuforia sdk coursera week 2 answers
Spawn the portal quiz
1. Which of the following are inputs required to instantiate a new GameObject into an AR scene? Select all that apply.
- Detection
- Rotation
- Position
- Original
2. For the Original input, select the prefab you want to instantiate. You set your app to detect either ____________ or ____________ planes. Once you have defined the plane type of your choosing, you will select the appropriate portal located in
- Vertical
- GameObject
- Horizontal
- Prefab
3. If you select a vertical portal prefab, you will need to correct your portal’s spawn ________________. Select the best answer.
- Position
- Origin
- Instantiation
- Rotation
4. Because portals are generated continuously while the user’s finger is touching the screen, use a(n) __________________ to limit the number of times a sequence runs. Select the best answer.
- Sequence
- Instantiation
- Boolean
- String node
5. If the node sequence runs repeatedly, spawning many portals, use the __________ , which has Boolean Condition input, and will allow you to plug in a Boolean and initiate one sequence. Select the best answer.
- Position of the new instance
- Plane detection app
- Build settings
- If node
Optimize the scene quiz
6. Because vertical portal windows don’t spawn correctly in relation to the world, you need to _________ _________ the window vertically during the editing process. Select the best answer.
- temporarily rotate
- Transform through
- permanently rotate
- rotate with
7. From a user’s perspective, what is the most important measure of an app’s performance? Select the best answer.
- UI overlay
- Plane detection
- Ability to keep score
- Frame rate
8. Which of the following statements about performance requirements and optimizing your app are true? Select all that apply.
- Complex models and real-time lights are examples of elements that can cause your app’s fps to drop.
- All 3D models, textures, lighting and characters can work with any performance requirements.
- Interactive elements have the same performance considerations as apps where image quality is a higher priority.
- 60 fps is recommended for most apps with interactive elements.
Shuffle Q/A 1
9. Which of the following statements are examples of how to optimize mobile apps? Select all that apply.
- Create scenes with fewer materials.
- Use real-time lights, which require less processing than lights that continuously run.
- Create simpler models that are easier on the processor by using high poly assets.
- Avoid materials with transparency.
10. Which of the following statements best describes optimization? Select all that apply.
- Optimization is important in order to make sure all the elements of your AR app are running efficiently, from scripts to lights, 3D models to animation.
- Optimization is especially important when developing for mobile devices because they tend to have lower processing power.
- Although 30 to 60 fps is preferred, 15 fps can be acceptable.
- A simple, step-by-step process is applied at the launch of your app that will make sure that what you’ve created will work on any device, including mobile devices.