using ar foundation in unity coursera week 4 quiz answers
Asteroids AR: Finish game development quiz
1. Which two states did you use to create the UFO? Select all that apply.
- Attacking
- UFO
- Cooldown
- Idle
2. By adding the Die() function to the On Zero Health event, the UFO disappears and the mystery box shows up on screen. Select the best answer.
- True
- False
3. To add sound to the game, you need to create C# code to play the audio files and attach this script to a scriptable object. Select the best answer.
- True
- False
4. Fill in the blank. You add an explosion visual effect that is triggered when the UFO takes damage and its health trickles down to 0%. For this visual effect to work, make sure the ________________ box is checked. Select the best answer.
- Prefab
- Sphere Collider
- TextMeshPro
- Game view
5. Which field will communicate with the GameState.cs script to increase the shooter’s score if they destroy a UFO or asteroid? Select the best answer.
- GameState
- IncreaseScore
- OnIncreaseScore
- AddScore
Using AR Foundation quiz
6. What are the three GameObjects that a typical AR scene in Unity only has in the Hierarchy? Select all that apply.
- AR Directional Light
- AR Session
- AR Session Origin
- AR Camera
7. Which SDK communicates with the AR framework and features of an Apple (iOS) device? Select the best answer.
- ARCore
- XR Plug-In Management
- AR Foundation
- ARKit
8. You use Prefab Mode to adjust the position, rotation and scale of your model. Select the best answer.
- True
- False
9. Unity uses a special kind of TextMeshPro called a canvas to display 2D images for the user interface. Select the best answer.
- True
- False
10. Markers are useful to identify GameObjects for scripting purposes. Select the best answer.
- True
- False
11. Select all that apply to fill in the blanks. Audio sources can control __________, __________ and __________ settings.
- volume
- file location settings
- priority
- spatial sound
12. Select all that apply to fill in the blanks. When you create a new project, there may be features activated that can affect the performance of your AR game. If not needed, you should deactivate the ___________ and ___________ to make your AR game less resource intensive.
- Plane manager
- AR Session Origin
- Visual Scripting
- Anchor manager
13. Select the best answer to fill in the blank. In the Asteroids AR game, the purpose of the Player.cs script is to ____________.
- handle user input for shooting bullets
- align the AR camera with the player’s AR device
- add to the Player’s score when a GameObject is destroyed
- manage the player’s health
14. Functions display editable fields in the Inspector view. Select the best answer.
- True
- False
15. By adding the OnStartAttacking()function to the On Zero Health event, the UFO disappears and the mystery box shows up on screen. Select the best answer.
- True
- False