unity and c# basics coursera week 1 quiz answers

Introduction to Unity quiz

1. Which design and development tools are commonly used with Unity? Select the best answer.

  • All of the above
  • Wwise
  • Blender
  • Microsoft Visual Studio

2. What are the benefits of using mobile app-based AR? Select all that apply.

  • Users do not need to download an app.
  • Users can experience more dynamic performance.
  • Users have complete access to the full hardware of the device.
  • Users can enjoy higher definition graphics.

3. What term describes how quickly an image is rendered (or displayed) on the screen? Select the best answer.

  • Render speed
  • Rapid render (RR)
  • Real time
  • Instantiate

4. What do you need to download and install before you can use Unity?

Unity Hub

Unity overview quiz

5. Which tab in the Unity Hub lists places where you can engage with other Unity users? Select the best answer.

  • Community tab
  • Projects tab
  • Installs tab
  • Learn tab

6. What types of features and assets does a package store? Select the best answer.

  • Editor tools
  • All of the above
  • Runtime tools
  • Project templates

7. In the Unity Editor, which window allows you to playtest your game? Select the best answer.

  • Hierarchy
  • Scene
  • Project
  • Game

8. What does IDE stand for?

  • Integrated design environment
  • Integrated development environment
  • Integral development environment
  • Interactive development environment

9. Which window in the Unity Editor allows you to set your IDE? Select the best answer.

  • Inspector
  • Project
  • Preferences
  • Hierarchy

Getting started with Unity quiz

10. Which family of AR applications runs on top of an operating system?

  • Device-based AR
  • Mobile app-based AR
  • Social AR
  • Mobile-integration based AR

11. What is the goal of real-time software? Select the best answer.

  • To limit the number of new ideas
  • To increase the number of iterations
  • To render images so quickly that users won’t notice delays
  • To give users ample time to see what they created

12. True or false: Unity has free personal licensing to show content to under 100,000 users.

  • True
  • False

13. Which window in the Unity Editor do you use to view and create your 3D world?

Scene

14. Which type of document in the pre-production phase of the production cycle defines the scope of what you’re going to create? Select the best answer.

  • Storyboard
  • Project plan
  • Design document
  • Project charter

15. True or false: A project plan is used to manage a project’s progress and schedule.

  • True
  • False

16. What type of questions should you be prepared to answer in an interview?

The specific questions may vary depending on the interview, but you should be prepared to answer questions related to your experience, skills, knowledge of Unity, problem-solving abilities, teamwork, and any relevant projects or achievements.

17. What elements should be included in a portfolio? Select all that apply.

  • An overview of your skills and the projects included in the portfolio
  • Date of birth and ethnicity
  • A download option for the portfolio items
  • Narrative introductions to each project

18. What is a tool developers commonly use to showcase their work? Select the best answer.

  • Dropbox
  • GitHub
  • MicrosoftⓇ OneDrive
  • Google drive

19. What is a package in Unity? Select the best answer.

  • A package in Unity is a grouping of code.
  • A package in Unity is a tool used for 3D development.
  • A package in Unity is a container that stores various types of features or assets.
  • A package in Unity is a collection of platform-specific subsystems.

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