Meta Spark fundamentals quiz
11. True or False: Augmented reality allows us to overlay a virtual image on top of the physical world in real-time. Select the best answer.
- True
- False
12. Which feature helps create world effects by finding a horizontal surface in the real world? Select the best answer.
- Segmentation
- Face Tracker
- Plane Tracker
- Occluders
13. Which patches that represent scene objects produce signals that can be passed to the other patches? Select the best answer.
- Inspector Property patches
- Producer patches
- Asset patches
- Scene Object patches
14. Which patch would someone use to apply complex changes to materials? Select the best answer.
- Shader
- Animation
- Logic
- Facial Recognition
15. What are the best practices that you should use when choosing a target image for your AR effect? Select all that apply.
- Stay away from smooth or soft edges and textures with a lot of gradients.
- Make sure the image resolution is at least 300×300 pixels.
- Choose simple images with the same motifs.
- Make sure the image is asymmetrical.
16. What shortcut can you use to zoom into a selected object on the Viewport? Select the best answer.
- Shortcut Z on the keyboard
- Shortcut M on the keyboard
- Shortcut F on the keyboard
- Shortcut Ctrl and + on the keyboard
17. What would you add to a scene to apply environment textures to all objects that have a physically-based material? Select the best answer.
- Environment light
- Environment texture
- Optimizations
- Constraints
18. Which interaction patch would someone use to make something happen to an object when it’s tapped on the screen? Select the best answer.
- Screen Pinch
- Screen Action
- Object Action
- Object Tap
19. What is the recommended file format for a GIF that has a transparent background? Select the best answer.
- JPEG
- PNG
- MP4
- GIF
20. How do you stop an object from rotating in a scene? Select the best answer.
- Toggle the speed of the rotation to 0.
- An object can’t stop spinning once the animation has been set.
- Press the R key on the keyboard.
- Deselect the Spinning On/Off checkbox in the LoopingAnimationBlock.