11. Which of the following is a best practice when collaborating with other team members in the Code Editor? Select the best answer.

  • Maintain constant communication with others working in the same script.
  • Disable overwrite to prevent accidental errors.
  • Use the status bar to revert to your original file if an error is made.
  • Never watch what another team member is doing in real time.

12. Which of the following is a best practice for verifying a script you have created in the PlayCanvas Code Editor? Select all that apply.

  • Use Developer Tools to go step by step through scripts in order to observe how the code is behaving while the application is running.
  • Use the Console to access the API Reference to verify code.
  • After breakpoints have been set, refresh PlayCanvas to run the file.
  • The tools you’ll need for debugging JavaScript will have the same names no matter what browser you’re using.

13. True or false: To optimize the loading by reducing the number of requests that are needed to load all of your scripts, all preloaded scripts are concatenated into a single script file by default when you publish or export your application. Select the best answer.

  • True
  • False

14. True or false: There’s no way you can learn everything you will need for every project to verify and debug your application scripts! Select the best answer.

  • True
  • False

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